Line of Action . . .

Saturday, May 3, 2008

Mark Randel Interview on GameTrailers

Here is the link to Mark's interview on GTtv. He talks about our awesome Infernal Engine and how we are using our propriety physics engine Velocity to make Ghostbusters an unforgettable experience.


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Friday, April 18, 2008

Stay Puft and Ecto 1 take over Terminal Reality

"Well, there's something you don't see every day. "





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I was told that this Ecto 1 is the actual prop from the movie. They spent allot of money refurbishing it to get it to look this good.

I have seen allot of images of this car and none of them do it justice after seeing it with my own eyes. You can see it takes up 3 parking spaces. Wow is this thing huge.

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Today we had Stay Puft and Ecto 1 show up at our doorstep. Everyone came out to see what all the commotion was about. The inflatable Stay Puft was created by using our in game model as reference. Its pretty cool to see him in person after seeing it on a computer screen.






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Thursday, November 15, 2007

Ghostbusters Video Game!!





Its official!! Terminal Reality is making
the Ghostbusters Video Game!! Be sure to check out Game Informer's December
issue to get the latest screenshots and read about what the game is about.

I know people are going to be pleasantly surprised with what we have in
store for this franchise. Keep coming back for more updates.

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