<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' version='2.0'><channel><atom:id>tag:blogger.com,1999:blog-7793538867147915969</atom:id><lastBuildDate>Wed, 30 Jul 2008 13:01:11 +0000</lastBuildDate><title>Line of Action . . .</title><description/><link>http://www.3dnmator.com/blogger.htm</link><managingEditor>noreply@blogger.com (aneemator)</managingEditor><generator>Blogger</generator><openSearch:totalResults>12</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7793538867147915969.post-3156666156210059098</guid><pubDate>Sat, 10 May 2008 15:36:00 +0000</pubDate><atom:updated>2008-05-10T11:27:40.285-05:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Terminal Reality</category><category domain='http://www.blogger.com/atom/ns#'>Ghostbusters The Video Game</category><category domain='http://www.blogger.com/atom/ns#'>Ecto Boat</category><category domain='http://www.blogger.com/atom/ns#'>Gametrailers.com</category><category domain='http://www.blogger.com/atom/ns#'>Gametrailers TV</category><title>Gametrailers TV Inside Look at Ghostbusters The Video Game!</title><description>&lt;a href="http://www.3dnmator.com/uploaded_images/ecto_8_boat-790680.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://www.3dnmator.com/uploaded_images/ecto_8_boat-790675.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;You need to check out the video! They ended up showing allot of the game and there is plenty of never before seen gameplay footage.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gametrailers.com/gametrailerstv_player.php?ep=16&amp;amp;ch=1&amp;amp;sd=0"&gt;Click here for High Definition Video&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.gametrailers.com/gametrailerstv_player.php?ep=16&amp;amp;sd=1&amp;amp;ch=1"&gt;Click here for Standard Definition Video&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;</description><link>http://www.3dnmator.com/2008/05/gametrailerscom-inside-look-at.html</link><author>noreply@blogger.com (aneemator)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7793538867147915969.post-6616756912233753319</guid><pubDate>Sat, 03 May 2008 19:25:00 +0000</pubDate><atom:updated>2008-05-04T16:30:07.527-05:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Terminal Reality</category><category domain='http://www.blogger.com/atom/ns#'>Mark Randel</category><category domain='http://www.blogger.com/atom/ns#'>Ghostbusters The Video Game</category><category domain='http://www.blogger.com/atom/ns#'>Ghostbusters</category><title>Mark Randel Interview on GameTrailers</title><description>Here is the link to Mark's interview on GTtv. He talks about our awesome Infernal Engine and how we are using our propriety physics engine Velocity to make Ghostbusters an unforgettable experience.&lt;br /&gt;&lt;br /&gt;&lt;object id="gtembed" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=" height="261" width="320" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"&gt;&lt;param name="_cx" value="8467"&gt;&lt;param name="_cy" value="6906"&gt;&lt;param name="FlashVars" value=""&gt;&lt;param name="Movie" value="http://www.gametrailers.com/remote_wrap.php?mid=33342"&gt;&lt;param name="Src" value="http://www.gametrailers.com/remote_wrap.php?mid=33342"&gt;&lt;param name="WMode" value="Window"&gt;&lt;param name="Play" value="-1"&gt;&lt;param name="Loop" value="-1"&gt;&lt;param name="Quality" value="High"&gt;&lt;param name="SAlign" value=""&gt;&lt;param name="Menu" value="-1"&gt;&lt;param name="Base" value=""&gt;&lt;param name="AllowScriptAccess" value="sameDomain"&gt;&lt;param name="Scale" value="ShowAll"&gt;&lt;param name="DeviceFont" value="0"&gt;&lt;param name="EmbedMovie" value="0"&gt;&lt;param name="BGColor" value=""&gt;&lt;param name="SWRemote" value=""&gt;&lt;param name="MovieData" value=""&gt;&lt;param name="SeamlessTabbing" value="1"&gt;&lt;param name="Profile" value="0"&gt;&lt;param name="ProfileAddress" value=""&gt;&lt;param name="ProfilePort" value="0"&gt;&lt;param name="AllowNetworking" value="all"&gt;&lt;param name="AllowFullScreen" value="true"&gt;&lt;br /&gt;      &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=33342" swliveconnect="true" name="gtembed" align="middle" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="320" height="261"&gt;&lt;/embed&gt; &lt;/object&gt;</description><link>http://www.3dnmator.com/2008/05/mark-interview-on-gametrailers.html</link><author>noreply@blogger.com (aneemator)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7793538867147915969.post-600287554870511783</guid><pubDate>Sat, 19 Apr 2008 02:26:00 +0000</pubDate><atom:updated>2008-04-18T23:11:12.310-05:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Ecto 1</category><category domain='http://www.blogger.com/atom/ns#'>video game</category><category domain='http://www.blogger.com/atom/ns#'>Ghostbusters</category><category domain='http://www.blogger.com/atom/ns#'>Stay Puft</category><title>Stay Puft and Ecto 1 take over Terminal Reality</title><description>&lt;a href="http://www.3dnmator.com/uploaded_images/Me_driving-791525.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://www.3dnmator.com/uploaded_images/Me_driving-791520.jpg" border="0" /&gt;&lt;/a&gt; "Well, there's something you don't see every day. " &lt;div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://www.3dnmator.com/uploaded_images/grant_geoff_jumpseats-729638.jpg"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;</description><link>http://www.3dnmator.com/2008/04/stay-puft-and-ecto-1-take-over-terminal_7084.html</link><author>noreply@blogger.com (aneemator)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7793538867147915969.post-4592190573004469612</guid><pubDate>Sat, 19 Apr 2008 02:11:00 +0000</pubDate><atom:updated>2008-04-18T23:10:54.129-05:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Ecto 1</category><category domain='http://www.blogger.com/atom/ns#'>video game</category><category domain='http://www.blogger.com/atom/ns#'>Ghostbusters</category><category domain='http://www.blogger.com/atom/ns#'>Stay Puft</category><title></title><description>&lt;a href="http://www.3dnmator.com/uploaded_images/stay_puft_ecto01-735017.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://www.3dnmator.com/uploaded_images/stay_puft_ecto01-734993.jpg" border="0" /&gt;&lt;/a&gt; I was told that this Ecto 1 is the actual prop from the movie. They spent allot of money refurbishing it to get it to look this good.&lt;br /&gt;&lt;br /&gt;I have seen allot of images of this car and none of them do it justice after seeing it with my own eyes. You can see it takes up 3 parking spaces. Wow is this thing huge.</description><link>http://www.3dnmator.com/2008/04/stay-puft-and-ecto-1-take-over-terminal_18.html</link><author>noreply@blogger.com (aneemator)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7793538867147915969.post-5618447353507345747</guid><pubDate>Sat, 19 Apr 2008 01:51:00 +0000</pubDate><atom:updated>2008-04-18T23:10:23.863-05:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Ecto 1</category><category domain='http://www.blogger.com/atom/ns#'>video game</category><category domain='http://www.blogger.com/atom/ns#'>Ghostbusters</category><category domain='http://www.blogger.com/atom/ns#'>Stay Puft</category><title></title><description>&lt;a href="http://www.3dnmator.com/uploaded_images/stay_puft_ecto01-729340.jpg"&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;div&gt;&lt;a href="http://www.3dnmator.com/uploaded_images/stay_puft01-719409.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://www.3dnmator.com/uploaded_images/stay_puft01-719368.jpg" border="0" /&gt;&lt;/a&gt; Today we had Stay Puft and Ecto 1 show up at our doorstep. Everyone came out to see what all the commotion was about. The inflatable Stay Puft was created by using our in game model as reference. Its pretty cool to see him in person after seeing it on a computer screen.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;/div&gt;</description><link>http://www.3dnmator.com/2008/04/stay-puft-and-ecto-1-take-over-terminal.html</link><author>noreply@blogger.com (aneemator)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7793538867147915969.post-1346757946772156717</guid><pubDate>Fri, 16 Nov 2007 05:40:00 +0000</pubDate><atom:updated>2007-11-15T23:57:11.758-06:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Terminal Reality</category><category domain='http://www.blogger.com/atom/ns#'>video game</category><category domain='http://www.blogger.com/atom/ns#'>Sierra</category><category domain='http://www.blogger.com/atom/ns#'>Ghostbusters</category><category domain='http://www.blogger.com/atom/ns#'>Vivendi</category><category domain='http://www.blogger.com/atom/ns#'>Xbox 360</category><category domain='http://www.blogger.com/atom/ns#'>Sony</category><title>Ghostbusters Video Game!!</title><description>&lt;table width="18%" border="0"&gt;&lt;br /&gt;&lt;tbody&gt;&lt;tr&gt;&lt;br /&gt;&lt;td width="44%"&gt;&lt;div align="center"&gt;&lt;img height="233" src="http://www.3dnmator.com/uploaded_images/title_proton-719234.gif" width="282" /&gt;&lt;/div&gt;&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;tr&gt;&lt;br /&gt;&lt;td height="143"&gt;&lt;div align="left"&gt;Its official!! Terminal Reality is making&lt;br /&gt;the Ghostbusters Video Game!! Be sure to check out Game Informer's December&lt;br /&gt;issue to get the latest screenshots and read about what the game is about.&lt;br /&gt;&lt;br /&gt;I know people are going to be pleasantly surprised with what we have in&lt;br /&gt;store for this franchise. Keep coming back for more updates.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;</description><link>http://www.3dnmator.com/2007/11/ghostbusters-video-game.html</link><author>noreply@blogger.com (aneemator)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7793538867147915969.post-2569725012603415333</guid><pubDate>Sun, 11 Nov 2007 20:39:00 +0000</pubDate><atom:updated>2007-11-11T16:18:28.672-06:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>big news</category><category domain='http://www.blogger.com/atom/ns#'>video game</category><category domain='http://www.blogger.com/atom/ns#'>Game Informer</category><title>Big News!!</title><description>&lt;a href="http://www.gameinformer.com/default.htm"&gt;&lt;img style="MARGIN: 0px 10px 10px 0px; WIDTH: 320px; CURSOR: hand" alt="" src="http://3dnmator.com/images/title_game_informer.gif" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;We are announcing our current project in the December issue of &lt;a href="http://www.gameinformer.com/default.htm"&gt;Game Informer&lt;/a&gt;. &lt;/span&gt;&lt;span style="font-family:arial;"&gt;The team is very excited and can not wait to start talking about our project to everyone. Head over to your local Game Stop on Nov. 16th to get yourself a copy. You will not want to miss out!&lt;/span&gt;</description><link>http://www.3dnmator.com/2007/11/big-news.html</link><author>noreply@blogger.com (aneemator)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7793538867147915969.post-1657336270713875586</guid><pubDate>Sun, 23 Sep 2007 17:28:00 +0000</pubDate><atom:updated>2007-09-23T12:37:46.969-05:00</atom:updated><title>Release Party!! Aeon Flux, Spy Hunter Nowhere to Run and Metal Slug Anthology</title><description>&lt;span style="font-size:100%;"&gt;TRI had its official release party for &lt;a href="http://www.gamespot.com/xbox/action/aeonflux/index.html"&gt;Aeon Flux&lt;/a&gt;,  &lt;a href="http://www.gamespot.com/ps2/driving/spyhunter3/index.html?tag=result;title;0"&gt;Spy Hunter Nowhere to Run&lt;/a&gt; and &lt;a href="http://www.gamespot.com/wii/action/metalsluganthology/index.html?tag=result;title;0"&gt;Metal Slug Anthology&lt;/a&gt; on Friday, Sept. 21. Everyone had been waiting for this day for a long time but it was definitely worth it. TRI reserved a room at &lt;a href="http://www.sneakypetesonline.com/"&gt;Stinky Pete’s on Lake Lewisville&lt;/a&gt;. We had BBQ and plenty to drink. After lunch they handed out the awards for the team members who worked on each project.&lt;br /&gt;&lt;br /&gt;We had Xbox 360 games, Wii and Ps2 games to play for those that wanted to stay in the cool A/C.  For the outdoor crowd there was waverunners, volleyball, football, horseshoes, air hockey, and anything else you can imagine.&lt;br /&gt;&lt;br /&gt;It was nice to get away from the project for a day and just let loose. I think it was the perfect mental boost the team needed. &lt;/span&gt;</description><link>http://www.3dnmator.com/2007/09/release-party-aeon-flux-spy-hunter.html</link><author>noreply@blogger.com (aneemator)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7793538867147915969.post-8623705331630651106</guid><pubDate>Sun, 23 Sep 2007 17:21:00 +0000</pubDate><atom:updated>2007-09-23T12:35:40.031-05:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>animation</category><category domain='http://www.blogger.com/atom/ns#'>mocap</category><category domain='http://www.blogger.com/atom/ns#'>high moon studios</category><title>Mocap Session #1</title><description>&lt;span style="color: rgb(0, 0, 0);font-size:100%;" &gt;Work is starting to get very exciting. We are now into full production of Project X and everyday there is something to see that just knocks my socks off.&lt;br /&gt;&lt;br /&gt;I just got back from a trip to &lt;a href="http://www.gamasutra.com/view/feature/1521/high_moon_shining_inside_.php?page=1"&gt;High Moon Studios&lt;/a&gt; in San Diego for the first of what will be two mocap sessions. Needless to say it was a great trip. We were scheduled for 3 days but ended up getting all our shots done in just two days.  It really helps to work with a group of people that know their craft. The studio had a great setup and were really great to work with. I cant wait for the second session to be scheduled. I look forward to working with them again.&lt;/span&gt;</description><link>http://www.3dnmator.com/2007/09/mocap-session-1.html</link><author>noreply@blogger.com (aneemator)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7793538867147915969.post-3910287928807056325</guid><pubDate>Mon, 18 Jun 2007 02:56:00 +0000</pubDate><atom:updated>2007-06-17T22:00:01.407-05:00</atom:updated><title>4 weeks and still going . . .</title><description>Well so much for getting this done in the month of May. I had a little time off last month and thought how easy it would be to bust out my web page. WoW was I wrong. I forgot how tedious this process can be. By the time I rendered out the vids and set up the portfolio page I was already behind schedule.&lt;br /&gt;No worries though - I am just about finished getting this baby complete. I just have the links page and I am finished for now. I also need to get started on this whole "blog" thing. I have lots to post here but the web site takes first priority. More to come - I hope :)</description><link>http://www.3dnmator.com/2007/06/4-weeks-and-still-going.html</link><author>noreply@blogger.com (aneemator)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7793538867147915969.post-4520258185547420808</guid><pubDate>Fri, 18 May 2007 20:49:00 +0000</pubDate><atom:updated>2007-05-18T15:52:28.228-05:00</atom:updated><title>Half way there . . .</title><description>Well, I am about half way done with the web site. I created the portfolio page today. Tomorrow I will start the Resume and Link pages. Those should be fairly simple in design. Then it is off to creating the content for the portfolio page. Back to work . . .</description><link>http://www.3dnmator.com/2007/05/half-way-there.html</link><author>noreply@blogger.com (aneemator)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-7793538867147915969.post-5688655677469491369</guid><pubDate>Thu, 17 May 2007 19:07:00 +0000</pubDate><atom:updated>2007-05-17T14:08:02.855-05:00</atom:updated><title>This is my new web site</title><description>Holy crap!! I am finally working on my site. After 4 years it is finally getting a face lift.</description><link>http://www.3dnmator.com/2007/05/this-is-my-new-web-site.html</link><author>noreply@blogger.com (aneemator)</author></item></channel></rss>